SIDE QUESTS / CURIOSITY-DRIVEN WORK

Useful detours.
Unnecessary problems.

Not every investigation needs a business case. These are puzzles, human problems, family experiments and technical rabbit holes pursued because the question itself is worth following.

LIVE · LOCALRuns here without an API
PROTOTYPE · LOCALWorking subset of a larger concept
MODEL REQUIRED · DEMOLocal interaction demo; intended intelligence needs a connected model
K4
01
LIVE · LOCAL

Kryptos K4

Cryptanalysis · puzzle solving

A disciplined attack on the final unsolved Kryptos passage: hypotheses, constraints, failures and an evolving browser workbench.

OPEN →
Aa
02
MODEL REQUIRED · DEMO

A Voice Before Words

Accessible communication · NLP

Can personalized pattern learning reduce communication friction while keeping authorship with the person communicating?

OPEN →
33
03
PROTOTYPE · LOCAL

Steady / 33

Behavior · rational thinking

Turn useful ideas into retrievable skills through deliberate repetitions, reflection and software designed for the difficult moment.

OPEN →
OS
04
LIVE · LOCAL

DAD OS

Fatherhood · relationships

A living operating manual for connection, communication, regulation, repair, traditions and memories—without turning family into KPIs.

OPEN →
🌱
05
LIVE · LOCAL

Sprout

Pre-reader learning · autonomy

Picture-first, voice-first play for letters, number sense, patterns, listening and the habit of figuring things out—then taking it into the real world.

OPEN →
Aa
06
LIVE · LOCAL

Name Lab

Early learning · tracing

Progressively remove tracing assistance until a personally meaningful word moves from guided motion toward recall.

OPEN →
↗
07
MODEL REQUIRED · DEMO

Bedtime Story Engine

Stories · branching worlds

Collaborative bedtime adventures where choices form a persistent story graph and family mythology.

OPEN →
∑
08
PROTOTYPE · RESEARCH

Agentic Maths

Open mathematics · verified computation

A verification-first experiment using coding agents, exact solvers and adversarial review against computationally searchable open problems.

OPEN →
QUEST LOG // README

The rule is simple: follow the interesting question.

The same toolkit can move between cryptography, accessible communication, psychology, fatherhood, children's learning and storytelling. The objective function here is curiosity; the output can be an application, an experiment, a visual investigation, a written field note—or all of them at once.